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How much does a mobile app (iOS + Android) cost in 2026?

Cost and timelines for an iOS + Android mobile app in 2026: native vs React Native/Expo, what drives the price, and real ranges.

6 min read

In 2026, a mobile app available on both iOS and Android costs between €15,000 and €120,000, depending on scope, method and the level of quality you aim for. The single biggest factor is neither the design nor the number of screens: it is the choice between native development (two separate codebases) and cross-platform (one shared codebase). Here are the real ranges, what actually inflates the bill, and why one codebase for iOS + Android can cut the budget in half.

Price ranges in 2026

  • •No-code (FlutterFlow, Glide, Bubble…): €5,000 – €25,000. Fast for a prototype, but limited as soon as you need performance, native integrations or to pass store review.
  • •Freelance: €350 – €700/day, i.e. €20,000 – €70,000 for a first version on both platforms. Variable quality and reliance on a single person.
  • •Traditional agency going native (iOS + Android separately): €60,000 – €150,000, over 4 to 9 months. Two teams, two codebases, twice as many bugs to fix.
  • •Cross-platform (React Native / Expo): one codebase for both stores, typically 30 to 50% cheaper than native at equal scope.
  • •Fixed-price V1 package (Khufu): €15,000, delivered in 7 days, source code yours, store-ready.

Native or cross-platform: the real budget trade-off

With native, you build twice: a Swift app for iOS and a Kotlin app for Android. Every screen, every fix, every feature is written and tested twice. Cross-platform with React Native and Expo runs on a single codebase shared 85–95% between the two platforms. You divide development time, maintenance cost and the number of bugs — while keeping native performance for the vast majority of apps.

What really costs money

  • •The backend and APIs: syncing, user accounts, payments. Often half the budget, invisible to the user.
  • •Real-time features: chat, push notifications, geolocation, live tracking.
  • •Native integrations: camera, Bluetooth, in-app payments, biometrics.
  • •Publishing and compliance: Apple and Google developer accounts, App Store review, GDPR.
  • •Maintenance: iOS and Android updates every year, or the app eventually breaks.
A native app is twice the code, twice the bugs and twice the maintenance. A single codebase is a single budget.

Realistic timelines

Expect 3 to 6 months for a full native app at an agency, and 6 to 12 weeks for a typical cross-platform MVP. With a tight scope, a proven stack (React Native, Expo, NestJS) and AI-assisted development, a genuinely store-ready V1 ships in 7 days.

What to budget, concretely

For a standard mobile app (authentication, profile, one or two core features, notifications, payment), plan on €15,000 for a clean V1 in React Native/Expo, publishable on the App Store and Google Play. Then add a monthly maintenance budget (from €1,490/month) to keep up with OS updates and grow the product without piling up technical debt.

Free guide

Build vs Buy vs Agency: the real cost

A numbers-first comparison of the six ways to get your first version built — with the hidden costs that never make it into the quote.

  • •Cash, calendar time and ownership compared across six routes, with 2026 market ranges
  • •The four costs that never appear in a quote — and usually decide the answer
  • •A one-page formula for the true cost of your decision, including the cost of being late
Get the guidePDF · 10 pages · in English
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