The one rule: the deadline is fixed, the scope is the variable
Why a hard deadline is the only thing that reliably produces a shippable product.
Every project has four levers: scope, time, cost and quality. Traditional projects fix scope and let time and cost float. That is why they slip — there is no forcing function, so every "small addition" gets absorbed by the schedule until the schedule stops meaning anything.
A 7-day sprint inverts it. Time is fixed. Cost is fixed. Quality is non-negotiable, because a V1 that cannot be maintained is not a V1, it is a demo with a bill attached. That leaves scope as the only thing that can move — so scope is what gets discussed, honestly, on day one, instead of quietly expanding for four months.
The practical consequence
Once the deadline is real, "can we also add..." stops being a free question. It becomes "what comes out so this can go in?" That single change in framing is worth more than any tooling.
This is also why the price is fixed. A day rate rewards the builder for taking longer. A fixed price puts the cost of an over-run on the person who controls the estimate. If the sprint runs long, that is my problem, not a change order.
What a V1 is, and what it is not
A V1 is the smallest thing that does one job end to end, for a real user, in production. It is not a prototype, not a clickable mockup, and not an MVP in the degraded sense the word has acquired — a throwaway built on tooling you will have to escape later.
- It runs on a production stack, on your infrastructure, with your accounts.
- One user journey works completely — signup to the moment of value, with nothing faked in between.
- It can be deployed again tomorrow by someone who is not the person who built it.
- It is small enough that you could throw away half of it without grief, because you will.
